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During the first term and a continuing theme of work during my Masters Degree I wanted to explore how video games explored the subject of Folktales and Fairytales. This required me to look at a number of games and research how the ideas and visuals of the game came to be.
In the different sets of concept art I used the development of the games such as Year Walk that uses Swedish Folktales as inspiration to look at how to translate British Folktales in a similar way. Along with games like Moss who use a Fairytale-like narrative to create the story and visuals.
For any further interest in my research please feel free to view my blog dedicated to my Masters work: https://claudiashortmagamesdesign.blogspot.com
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